Crusader kings world domination cheat
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Crusader kings world domination cheat Patch#
The only things that matter in the new patch from r/CrusaderKings To see this content please enable targeting cookies. Or maybe feasts are about to get more lively.
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Paradox Interactive rather cryptically says it's also given the AI 'dancing lessons,' which I can only assume means armies are less likely to flit around all over the place when deciding on a target.
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"Denying offensive wars has a small impact, but denying defensive calls has a massive impact," the patch notes say. Denying call-to-arms will now cost you fame instead of opinion, a more valuable resource that will likely prompt players to think twice before signing up to a bunch of alliances. The AI will no longer bother you with offensive call-to-arms if you're already the primary defender in a war, but should you ignore their requests the rest of the time, you could be in trouble. There are also a huge amount of AI changes in the patch that should make foreign armies significantly less annoying during war - the AI is being discouraged from taking to the seas when a land invasion is possible, they will now consider the White Peace option more frequently, and there are dozens of changes to make AI tactics. The patch adds more restrictions to see if characters are willing to cheat on their partners, while the intrigue event "confused heritage" is now being restricted to players only - "as the AI was going a bit wild with it and turning everyone into bastards unnecessarily." No more world domination for you.Īnother common complaint voiced by the Crusader Kings 3 community was the apparent abundance of bastard children in the game, which many players discovered when exploring their save files in debug mode. On top of that, vastly exceeding the domain limit for over a year will deactivate all buildings until your domain limit is lowered.
Crusader kings world domination cheat full#
As many players deemed the strategy overpowered and unrealistic, it's now been patched out, and the penalty for being over the domain limit has been increased from a 90 per cent reduction of taxes and levies to a full 100. One of the major changes in patch 1.1 addresses a technique the community has dubbed North Korea mode - essentially a way to conquer the world by ignoring domain limit penalties and holding enough counties to make up for the reduced levies and income. Like any grand strategy game, systems get real complicated real fast in Crusader Kings 3, so it's little wonder that Paradox Interactive has taken player feedback on board to introduce a raft of changes for the game's first major patch.